Unity has made major changes to the per-install Runtime Fee program it announced last week and made apologies for a policy that united large swathes of the game development community in anger. In a ...
After a controversial week for Unity, the game engine developer is walking back (at least partially) its much-derided runtime installation policy. Last Tuesday, the company announced its plan to ...
Unity now says its per-install runtime fee will only apply to its Unity Pro and Unity Enterprise customers "beginning with the next LTS version of Unity shipping in 2024 and beyond." Last week, the ...
On September 12, Unity announced that beginning January 1, 2024, its pricing for developers would include a “Runtime Fee,” a new 20-cent charge to be levied every time a player installed a game after ...
Unity Backtracks, Nixes Game Install Runtime Fees for Personal Plans For those on Unity Pro and Unity Enterprise, the runtime fee will only kick in with the next long-term support (LTS) version of ...
After nearly a week of protracted developer anger over a newly announced runtime fee of up to $0.20 per game install, Unity says it will be “making changes” to that policy and will share a further ...
Game developers aren't happy with a new policy from Unity that will cost developers a small fee every time someone downloads a game built on Unity's game engine. It's called the Unity Runtime Fee, and ...