Google Tilt Brush has normalized drawing in 3D space, so the next obvious step is animating drawings in virtual reality. While multiple people are working on tools to enable classical animation on vr ...
A typical VR project is an iterative combination of code and assets. Usually there’s a period of preproduction to concept interactivity and assets (via sketches). However, once production begins, you ...
Starting this week, the Oculus Quest VR headset becomes even more tantalizing by adding a feature we’ve never seen ship as a built-in option in a VR system: hand tracking. VR users will be able to put ...