uPools is a library that provides object pooling functionality for Unity. It includes various classes for object pooling, such as a generic ObjectPool and a specialized GameObjectPool for GameObjects.
Abstract: As self-driving vehicles become more prevalent, the speed and accuracy of detecting surrounding objects through onboard sensing technology have become increasingly important. The YOLOv8-QSD ...
Install com.eflatun.scenereference in your project. Make sure to run this command at the root of your Unity project. Eflatun.SceneReference has support for addressables. It will be enabled or disabled ...
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Abstract: We present DetCo, a simple yet effective self-supervised approach for object detection. Unsupervised pre-training methods have been recently designed for object detection, but they are ...
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