This repository contains basic examples for editor scripting in Unity. Example cases are from basic to intermediate levels and don't cover advanced topics. Custom Attribute with Decorator Drawer: An ...
rgb_colors = [[0, 0, 0]] + [cv2.cvtColor(np.uint8([[color]]), cv2.COLOR_HSV2BGR)[0][0] for color in hsv_colors] A.Affine(scale=[0.5, 1.5], translate_percent=[0.0, 0.3 ...