This article is part of AI Week. Almost nine out of ten workers in the games industry (88.4%), predominantly developers, believe that generative AI use should be declared on digital storefronts like ...
Back in 2024, not long after laying off five percent of the company’s workforce, EA CEO Andrew Wilson got on a stage to wax poetic about all the ways generative AI would help take the gaming industry ...
Sony has confirmed that Resident Evil Requiem is the first game to use its upgraded PSSR upscaler on PlayStation 5 Pro. The company made it official in a post on the PlayStation Blog, where Mark Cerny ...
More than a century ago, a scratched-up slab of limestone was excavated in the modern-day Netherlands and later deemed an ancient Roman game board. Since then, the mysterious game has eluded ...
At the Neon Genesis Evangelion 30th Anniversary event in Tokyo this weekend, Pixelity showed off its upcoming XR game EVANGELION: Δ CROSS REFLECTIONS, revealing it’s going all-in on hand-tracking. On ...
This video documents the gameplay on a specialized Minecraft server where player strength is determined by combat outcomes. The footage focuses on the strategic planning and coordination required to ...
It’s the dawn of a new era for Xbox. On Friday, Microsoft Gaming announced longtime leader Phil Spencer would be retiring as CEO and that Asha Sharma, Microsoft CoreAI’s head of product development, ...
Credit:- Amazon Luna, Background Image via Slow Bros. Gamers, if you’re hoping to save some cash, Prime Gaming (Amazon Luna) has got you covered! This service brings you an absolute banger of games ...
The thing you need to understand about Fogpiercer is that this deckbuilding roguelike, in which you control a train battling Mad Max-style road bandits, knows the secret joy of artillery. It is one of ...
As with all creative industries, generative artificial intelligence (AI) has been infiltrating video games. Now, generative AI is being used to produce game assets and speed up development. This is ...
Abstract: This article proposes a deep reinforcement learning (DRL)-based method for many-versus-many attack-defense games involving autonomous underwater vehicles (AUVs) in 3-D space, focusing on ...