Compared with System.Text.Json, protobuf-net, MessagePack for C#, Orleans.Serialization. Measured by .NET 7 / Ryzen 9 5950X machine. These serializers have IBufferWriter<byte> method, serialized using ...
Abstract: Imagine standing on a street corner in the city. With your eyes closed you can hear and recognize a succession of sounds: cars passing by, people speaking, their footsteps when they walk by, ...
Abstract: The performance of wireless networks is fundamentally limited by the aggregate interference, which depends on the spatial distributions of the interferers, channel conditions, and user ...
This repository demonstrates and gives tools for interoperability between the Unity Engine and CUDA. Specifically, it showcases how to create and render graphical objects (e.g., textures) in Unity and ...