"If we improve the code and we can all benefit from it, it's good for everyone," says Fenris's Ben Hunter, as he talks ...
At the Annecy Festival this week, while much of France was watching the national team play a World Cup match, hundreds of animation fans packed into Bonlieu Scène Nationale for one of the festival’s ...
After nearly a decade away, the creator of The Last Guardian is back with a new game, a new publisher, and a new take on the ...
Ramen has released Aura 15.0, the latest update for its best-in-class multi-agent AI assistant supporting both Unreal and Unity game development. This update follows just a week after the launch of ...
In our interview with Epic Games CEO Tim Sweeney, he talks about why games are failing, what platforms can do to help, and ...
MetaHuman Animator gains a free markerless mocap plugin for Unreal Engine 5.8, with local video-based body capture.
Ocarina of Time, which has been in development since 2016, has been cancelled to avoid potential legal issues with ...
A talented Nintendo fan has ditched their attempt to recreate The Legend of Zelda: Ocarina of Time in Unreal Engine after a ...
The reason for the cancellation is simple, and it has everything to do with Nintendo announcing that it's working on a The ...
Unreal Engine 5.8 ships with an experimental plugin that lets developers connect any LLM to core engine systems, and Epic ...
One of the world's most popular creation tools, Unreal Engine, is currently at the mechanics shop getting a host of tune-ups ...
UNREAL FEST 2026 Chicago,' held over two days from the 17th to the 18th (local time), served as a venue for attendees to ...